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TenPennyfingers
Dreamcutter Dev

Game Dev

Joined on 2/18/21

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TenPennyfingers's News

Posted by TenPennyfingers - December 11th, 2021


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Hey everyone!


Thought I'd give you a little taste of the fresh, creamy goodness we've got on the way for Dreamcutter!


In the GIF above, you can see a new spin jump attack that boosts you high into the air!

Below we've got GIFs of a new speed gaining mechanic where your run speed is determined by your -COMBO METER-


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And lastly, we're reworking the moon-swinging to be more intuitive and friendly! It's coming along well!


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The story of Sangria in the next update is still on its way, so stay tuned!


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Posted by TenPennyfingers - November 30th, 2021


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Sangria.


The name is sexy and playful, like a colorful cocktail. But what is Sangria? Who is Sangria? Is she the one who took Lucia? And why?


Is she the darkness that found its way into Haley's head? Is she a pawn of it? Maybe even a puppet?

You may find out sooner than you expect.


With a good chunk of the bugs and strange folds of Dreamcutter being ironed out in our latest patch, development has been very content focused lately, and it's been exciting to see it all take shape! Here's what you can expect to see in the next update, what's already been done, what's going to be completed and what will be touched on in upcoming now-to-be-bi-weekly updates!


- Re-engineered moon swining!

The act of swinging against a moon has been simplified and is overall much more satisfying than before!


- New Speed Gaining mechanic!

Easily one of the most fun parts of the moon swinging has been the ability to cumulate some extra velocity and we wanted to incorporate more of that in to the gameplay itself! I won't spoil the surprise, but combos have -never- been more incentivized!


- Reworked Orb Fights

The orb fight has been spiced up to include shorted, more engaging and more satisfying level ends!

- New Combat Options


The combat is gaining another small new suite of moves to allow for tighter combat that puts more control of Haley in -your- hands! Don't ever be caught somewhere you can't swing!


- New Enemy, New Boss, New Story Additions!

World 3 is going to act as a fully fleshed out expansion on everything Dreamcutter is already capable of! Bigger environments! More secrets! More engaging platforming and combat! More options for exploration! It's an ambitious area and it's shaping up even better than previously imagined!


Thank you so much for continuing to play Dreamcutter, the next update is going to be bigger and better than ever!


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Posted by TenPennyfingers - October 30th, 2021


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While we continue to work on the next big update, we decided to do some good housecleaning and make sure the latest version's really up to scratch before continuing on the story of Haley and the Dreamcutter.


Most of all, we've removed the Wallet Cap! That's right, no more acting miserly with your coins, collect as many as you like (up to 999) and what's more, if you've got a save file that bought wallet upgrades, your coins will automatically be refunded to you!


We're making the new patch available publicly immediately! Check out Itch or Newgrounds to try out the latest sweeping series of fixes!

Visit on Newgrounds!

Visit on Itch!


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Posted by TenPennyfingers - September 22nd, 2021


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Hey all!


Just a quick update on how development of the upcoming update is going! 


Story-wise, everything's pretty much planned out. This is a story I've had planned well in advance for a while so that was just a matter of putting the pieces into the right place. I'm not able to talk yet, but expect the introduction of a new character! One I've been waiting for *forever* to show you guys.


Gameplay, we're playing with two concepts right now:


Power-ups, as seen above, potentially time-limited, potentially limited by full-health, but the idea of making combat more focused and fun by added extra carnage as a reward is... well, it's tried and true and hard to screw up! I bet you guy's will like it!


Clothes-tearing concept! The concept-art we're using is (a LITTLE too hot for Patreon, so it's heavily cropped here) lol this isn't Patreon, eat your heart out, Jack! Full concept below!


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The artist helping out with Dreamcutter at the moment who did this does a spectacular job with dynamic poses and expressions!


Speaking of which, art-wise, we've had a bump in the road due to one of our artists undergoing a personal emergency. Perhaps they'll be back but in the meantime, our current artist (wishing to remain anonymous) is doing a spectacular job! I can't wait to show you more of their stuff!


Lastly, the format's going to be... not different but playfully interrupted with the coming update! More about that as we get closer to the coming update!


Thank you guys so much for all your support and be sure to hit me up in the Discord! 


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Posted by TenPennyfingers - September 9th, 2021


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Hey everyone!


A big thank you to everyone who's helped with the public release by providing helpful feedback, allowing me to get today's patch out and ready to roll!


Here is a small list of fixes and changes:


  • Gallery now displaying images properly
  • World 2 should be open to those who have completed the requirements leading up to it
  • No more getting sent back to sanctuary after certain cutscenes
  • Fixed music in "Lucia's Eyes"
  • Added return portals to beginnings of new levels
  • No more "fall off the left side of the stage forever" bug


What's next on the list?


It's right back to work is what it is! A new environment, new levels, new level concepts and new story elements are being worked out and worked on right now!


So thank you to everyone who's helped out! Be sure to check out the latest public build on both Itch and Newgrounds!

-Ten Pennyfingers


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Posted by TenPennyfingers - September 7th, 2021


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A toast to everyone who helped bring this new Dreamcutter update to fruition! In V0.03, you can look forward to:


- Full compatibility with old save files

- A new uppercut move available from the beginning

- A new skill to gain

- A new world to explore and a new boss to defeat

- A continuation of the storyline (into some neat and cool directions if I do say so myself!)

- A new level in the Dream Depths

- Two new rewards available


Thank you again to everyone, your support is *very* much appreciated, and don't forget to celebrate with me and other patrons/players in the Discord! https://discord.gg/SSZ969RJRR


Enjoy!:


https://www.newgrounds.com/portal/view/813607 


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Posted by TenPennyfingers - June 25th, 2021


Hey everyone!


The Discord has been nice and organized and is ready for human interaction! Come on by to get here early and earn rights to say "I liked it before it was cool", and be 100% correct!


Click here to join! 


Small update, after some bugfixes and a quick Hotfix was implemented, work has started for real on the next update and it's... actually turning out pretty cool!


You can look forward to:

-A new area, partially visible in the gif above.

-At least one new mechanic added, small but extremely valuable, possibly two.

-At least one new enemy.

-At least two new rewards.

-The story's continuation.

-And a new and climactic boss fight!


I'm excited to show you guys once it's ready, and don't forget to become a patron if you want early access to it once it's ready to roll!


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Posted by TenPennyfingers - June 16th, 2021


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We've been listening to feedback and decided to get some of the big notes taken care of before the next update!

In the new version of Dreamcutter, now uploaded onto Newgrounds and Itch, we've:

- Added a custom keyboard keybinding system

- Sized down the game screen on the Newgrounds version

- Added resolution changing on the Itch/Downloadable version

- Various bug fixes


Your feedback is extremely valuable! Be sure to hit us up with more, we're taking suggestions all the time!


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